Stranger Than Heaven Second-Take Preview: Fight Appears Tougher Than Hell, and that is a Good Signal

Stranger Than Heaven’s versatile combating system appears like a rise in problem from the usual Like a Dragon brawling, however that looks like an excellent indication that RGG Studio is not content material to merely serve up extra of the identical with its new sequence prequel. We had one other IGN editor, Tristan Ogilvie, sit down with Stranger Than Heaven after Michael Higham put collectively our first fight hands-on final week. Try this video for Tristan’s ideas.